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- ______ ____
- | ____| _ __ _ ___ _ | _ \ _ _ ____ __ _
- | |__ | | | \ | | / _ \ | | | |_) | | | | | | _ \ | \ | |
- | __| | | | \| | | |_| | | | | _ < | | | | | |_) | | \| |
- | | | | | |\ | | _ | | |__ | |_) | | |_| | | _ < | |\ |
- |_| |_| |_| \__| |_| |_| |____| |____/ \___/ |_| \_\ |_| \__|
- _____________________________________
- | __ ________ __ |
- | | `. |`.`. .----.\ .┤| .┤ | |
- | | |`.`.| | `.`---┤/.┤|_| | .┤.┤| | |
- | | | _`.`. `._| |`-┤ | _ :┤.┤_ | | |
- | |_|/_____`.__`.| |_| :┤_____\|_| |
- | G A M E R ' S D R E A M S |
- `------------. .------------┤
- `. .┤
- `. .┤
- `.┤
-
- 0.2
-
- http://cp-systems2turbo.emuunlim.com
-
-
- --------------------
- HOW TO USE STATE.EXE
- --------------------
-
- To see with which version of Final Burn Alpha a savestate was created, use
- state <statename>. You can use wildcards, and if you specify a directory, all
- files in that directory will be processed. To change the version number, use
- state -w <statename>. This sets the the savestate to the current Final Burn
- Alpha version. You can spefify a version by adding the -v switch and
- specifying a 6-digit version number, including any leading zeros.
-
- Examples:
-
- state -w -v 020000 ssf*
- - (sets all savestates beginning with "ssf" to version 0.2)
-
- state state
- - (displays the version of all savestates in the "state" directory)
-
- state -w state
- - (sets all savestates in the "state" dirrectory to the current version)
-
-
-
- Savestates made with older versions of Final Burn Alpha will *NOT* work for
- certain games (those that use raster effects). You can force the emulator to
- load them by using the savestate version tool, state.exe. However, using these
- savestates may result in corrupt graphics.
-
- END